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Sorry, but I'm not yet using ADE, even if I downloaded it (yet to learn about
)
So I'm making the .xml file and compiling it with BglComp.exe.
Then I copy the .bgl in
FSX Root/Addon Scenery/Piombino/scenery
Last tests I position the effect right at the rwy 28 holding point of LIME Bergamo Orio al Serio, where I jump in with my aircraft;
with
- Cntrl_SmokeStack.fx
- fx_SmokeStack2.fx
Doesn't work
with
- fx_ForestFireLarge.fx
it works !!!!!!!!!! (I mean it places a fire !!!)
Here again my xml:
So I'm making the .xml file and compiling it with BglComp.exe.
Then I copy the .bgl in
FSX Root/Addon Scenery/Piombino/scenery
Last tests I position the effect right at the rwy 28 holding point of LIME Bergamo Orio al Serio, where I jump in with my aircraft;
with
- Cntrl_SmokeStack.fx
- fx_SmokeStack2.fx
Doesn't work
with
- fx_ForestFireLarge.fx
it works !!!!!!!!!! (I mean it places a fire !!!)
Here again my xml:
Code:
<?xml version="1.0" encoding="iso-8859-1"?>
<FSData version="9.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<!-- cORRETTE lat="45.5122051" lon="9.5106213" -->
<!-- oRIO Apt lat="45.6720564" lon="9.7045557" Cntrl_SmokeStack.fx effectParams="day=1;night=0"-->
<SceneryObject lat="45.5122051" lon="9.5106213"
alt="1.5M" pitch="0.0" bank="0.0"
heading="0" altitudeIsAgl="TRUE"
imageComplexity="NORMAL">
<LibraryObject name="{06f07fac-c109-4eea-c5df-cd9730d99861}"
scale="1.0"/>
</SceneryObject>
<ModelData
sourceFile="PPCassano.MDL"/>
<SceneryObject
lat="45.66395"
lon="9.72381"
alt="0.0M"
altitudeIsAgl="TRUE"
pitch="0"
bank="0"
heading="0"
imageComplexity="NORMAL">
<Effect
effectName="fx_ForestFireLarge" />
</SceneryObject>





