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Below is the list of suggestions currently in the development list. It is rather long
However before making a new suggestion please have a quick look and see if it is already listed. Each entry has a number (e.g.[10234]) at the end of the short description. This is the reference number in my system. Please use this number if you wish to reference an existing item
Please note that the list is alphabetical and the presence of something on the list does not mean it will be done. I plan to release the list of items to be included in the next build separately. It also does not include any Bugs since these by definition will be worked on.
- Accurate sizing of taxi signs including back to back. [10110]
- Add Freeform helper shape poly. [10142]
- Add Heading Property to Add Dialogs for Scenery Objects. [10301]
- Add Node into Link by placing it over link and using Key. [10107]
- Add starts to all runway ends . [10304]
- Add water poly thumbs. [10122]
- Allow ADE to Compile objects it knows nothing about. [10065]
- Allow Import of Exclusion Only Bgl Files. [10084]
- Allow import of Fix only Bgl files. [10070]
- Allow multiple copies of ADE to run or allow multiple airports open at the same time [10391]
- Allow multiple selection of vertices via rubber band.. [10020]
- Allow users to change lists from within the lister. [10228]
- Allow users to define a default scale for an object in LOM. [10147]
- Altitude Setting for Water Polygons. [10108]
- Ambient Sound Effects. [10101]
- Attach functionality for ADE. [10109]
- Auto Add Bgl files to ADE LOM. [10269]
- Auto create thumbnail for scenery objects. [10063]
- Automatic Method to blend airport flatten into surrounding mesh. [10345]
- Autoscroll when at side of display. [10116]
- Background Images into Approach Mode. [10311]
- Bulk Load MDL Files. [10104]
- Change Leg type without needing to delete and add. [10260]
- Change the actual library object in placement code. [10072]
- Change the elevation of a user defined airport without stub. [10042]
- Change to method for adding vertex. [10268]
- Check changes in objects when re-loading library. [10078]
- Check if manually entered airline code is in parkingSpecs.dat. [10326]
- Confirmation Prompt when clearing recent history. [10300]
- Connect to FSX with no airport loaded. [10096]
- Copy current mouse coordinates to the clipboard. [10206]
- Create complex objects from a set of library objects/generic buildings and save for re-use . [10052]
- Default ADE project save folder to My Documents. [10097]
- Display PAPI/VASI in Day Mode. [10004]
- Display height of Lib Obj and GNBs. [10081]
- Drag Drop Tool to Add Objects. [10010]
- Drag resize guildelines. [10266]
- Easier way to move legs in list rather than up and down one at a time. [10261]
- Edit Altitude for multiple vertices at a time [10354]
- Edit ILS available in Approach Mode. [10100]
- Edit Jetway GUIDs. [10087]
- Enter coordinates as LAT, LON in single entry box. [10305]
- Export Taxipath/parking diagram. [10312]
- Extend multi edit to include other object such as library objects. [10310]
- FS9 export terrain data in sbuilder format. [10095]
- FSX Import of SBX terrain data files. [10094]
- Favorites list for Library Objects. [10111]
- Fill in default T offsets for FSX Parking Spots. [10154]
- Fix runway width for FS9.. [10275]
- Floating see through compass. [10093]
- Generic Building Designer. [10058]
- Group editing for more object groups . [10153]
- Image complexity settings interlinked between ADE and FSX. [10259]
- Image setting file as SBX. [10114]
- Import Settings from old version to new. [10148]
- Import csv file information into an ADE project. [10327]
- Importing Navaids should allow the user to select whether they are inside or outside the airport record. [10286]
- Improve access to scenery object flags. [10152] - Done
- In place editing for lists. [10321]
- Join, split close fences etc. [10120]
- Keyboard shortcut to place an object. [10151]
- Keyboard shortcuts for right click feature such as copy/paste. [10307]
- Libraries used to include export to csv. [10328]
- Libraries used to report stock libraries as well as addon libraries. [10329]
- Library object manager to store custom default scale size. [10323]
- Library object thumbnail on-line exchange. [10331]
- Library objects to be shown in display as top down view. [10330]
- Limit ILS range to 27nm. [10215]
- Lock/unlock all objects in the project. [10317]
- Make the option to compile out objects as a separate BGL a project-specific option. [10250]
- Mini map in separate window for navigation of airport [10340]
- Modify the way transitions expand. [10316]
- Multi select Vertices using the Rubber Band. [10026]
- Numbered bookmarks. [10295]
- Object groups - ability to treat a group of objects as one object. [10322]
- Option to export the xml for a project. [10314]
- Options to Reset Airport to Stock Altitude. [10071]
- Pie chart coloring for parking spots with more than one airline code. [10293]
- Position VASI by User Aircraft Position. [10088]
- Pre-populate taxi signs depending on location. [10103]
- Preview Airport from File. [10091]
- Print third party libraries used. [10241]
- Project specific paths - store save and compile paths in the project file [10394]
- Provide Guidelines with Ruler feature. [10092]
- Provide extended import function for ADE LOM. [10131]
- Provide orientation mark for shoreline vectors in FSX. [10306]
- Provide snap to guideline function. [10308]
- Reconnect taxiway when hold short node removed. [10303]
- Registry Fix Tool for FS9/FSX/P3D. [10144]
- Rename taxi designator in list. [10318]
- Rotate Apron. [10324]
- Rotate runway based on one end rather than the center. [10227]
- Runway length too long should have warning. [10083]
- SBX tile server function. [10126]
- Scenery object list to include guids. [10320]
- Select all links between two points. [10040]
- Selectable 'halo' around very small objects. [10069]
- Separate options for merging dat files of any type into ADE base files. [10270]
- Set parking spot heading based on aircraft heading in FS. [10090]
- Show Fence Orientation. [10302]
- Show bgl file name in tool tip for library objects. [10102]
- Snap objects together along common edge. [10325]
- Snap to User Aircraft Position for Vertex Points. [10117]
- Sort taxi designators by name in the taxiway properties dialog. [10313]
- Stop Lists scolling back to top when an entry is deleted. [10297]
- Stop users saving a Bgl file to a default file name. [10273] - Done
- Tool to create 'cut outs' in aprons . [10060]
- Tool to create lines of objects. [10039]
- Tools to fill area with objects. [10034]
- Undo/Redo for approach mode editors. [10221]
- Update Color Picker to allow user to set color by ARGB values. [10080]
- Update airport services when a fuel trigger is added. [10230]
- Use scenery cfg to read airports. [10113]
- User custom link color displayed in the taxi paths list. [10315]
- User definable cross width and color for a selected background image. [10156]
- VASI/PAPI Draggable. [10112]
- Warn if Offset Threshold is more than 47% of runway. [10138]
- Warn if it does not have objects before compile rather than just not compile them. [10294]
- Warning where parking spots overlap in FSX. [10140]
- When background image is not found offer to find it.. [10123]
- Wizard to create remaining distance markers for runways . [10056]
Please note that the list is alphabetical and the presence of something on the list does not mean it will be done. I plan to release the list of items to be included in the next build separately. It also does not include any Bugs since these by definition will be worked on.
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