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Definition of 'Arm'

Talk = Arm x Twist at wrist .

therefore ,

Arm = Talk divided by Twist at wrist

Cheers
Karol
 
lolol...

Ok, so youre probably dying of curiosity.

Doing the Bendix King (Kentucky Fried Chicken) KFC225 AP unit. It has 'ARM' next to Altitude button. So, Im like, ARM? Shouldnt ALT take care of that? So I downloaded the manual, it makes ALT 'live' so you would turn this on when using Attitude climbout, and the plane should level off at selected (preselected) altitude. The code string in FS9 XML is AP_PANEL_ALTITUDE_ON. This engages Altitude 'without' turning on 'ALT HOLD', but should go to selected ALT setting. (I hope).
 
A neat unit , had a quick look at the manual , the arm feature was confusing at first.

I assumed that you would need 2 memories for the altitude window .
No 1. stores the altitude that is set by rotary knob , this would always be visible .
No 2. initially would be empty , this would never be visible in the window .

If you hit the ALT hold button , you capture the aircraft's current altitude , and set that as the
autopilot ALT hold , the autopilot then honors that altitude .

If you hit the ARM button , you recall the altitude window figure , and set No 1 (the window altitude) to the autopilot hold function ,
the autopilot then honors the window altitude figure .

It looks like fun to set that up.

Cheers
Karol
 
A neat unit , had a quick look at the manual , the arm feature was confusing at first.

I assumed that you would need 2 memories for the altitude window .
No 1. stores the altitude that is set by rotary knob , this would always be visible .
No 2. initially would be empty , this would never be visible in the window .

If you hit the ALT hold button , you capture the aircraft's current altitude , and set that as the
autopilot ALT hold , the autopilot then honors that altitude .

If you hit the ARM button , you recall the altitude window figure , and set No 1 (the window altitude) to the autopilot hold function ,
the autopilot then honors the window altitude figure .

It looks like fun to set that up.

Cheers
Karol

Should be. The hard part now is to setup the fonts in the window. Should have some proper graying of eyebrows when that is done.
 
The best tutorial is a small gauge , it contains examples what the SDK calls 'escape codes' .
It shows how to change font colour , size , make it flash , bold etc ....

The incredible thing is he did the whole gauge in one element !

See following link ,
http://www.fs2x.com/Tutorials.htm

scroll down to ,
6) Formatted Text Example Gauge by Jan .

Download that , examine the gauge xml in conjunction with the SDK .

Cheers
Karol
 
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