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Back in the saddle again (I hope)

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germany
Hallo and happy new year!

After a looong Break i try to find my way back into Blender and some modeling for FSX.

I tried different approaches to some models.
For the moment i don't know witch model will be my first project.
Render 20170101.jpg
 
I startet with two projekts. But with one i had way to much polygons and for the other i did not get some shape right.
So now i am back in practice mode.

2017_01_06.jpg
 
Looking good, Govi. Blender has me curious. I love Max but impressive what people are making in Blender.
 
Welcome back to the Blender playground Govi2013, our models are looking good :-)
 
Thanks for your kind words. I never get into Gmax. I tried it several Years ago and never understand the logoc behind the program.
But for Blender i get it quite fast. But nowadays there are way more tutorials on Youtube ;):)

Here the last pic for this threat. Next Time i will open a new one in the Showroom. Lets see if i can bring it to the End.

2017_01_07.jpg
 
But for Blender i get it quite fast. But nowadays there are way more tutorials on Youtube
TIP: After you finish the "Blender beginner basics", may i suggest to follow these B2FSX tutorials from Krispy1001?
They can help very well to you get your Blender project Exported (via .X and .XAMIN and XToMDL) into FSX
- https://www.youtube.com/user/kpgamemods
 
Thanks for the tip. I will watch them carefully. Especially about the VC.

I just startet a new thread in the showroom.
 
My goodness man..............! That wheel is awesome! The blended raised points where the spokes meet the rims, the knock-off... NICE!!!!!
 
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