I have been working on animating a drivable van for FSX . I rigged it and animated it in 3DS Max 2019. However, when I export the animations and the model to ModleconverterX, the model looks like this, how can I fix this?:
But looks like how it should in 3DS max. If I rotate it up, all my animations will be messed up there. I clicked file-export & went to where it said .x for P3D.
Here are snapshots of the settings:
I checked it to see if it was at Z, it was, & the model appears like this still even if i change it:
Thank You!!!!
But looks like how it should in 3DS max. If I rotate it up, all my animations will be messed up there. I clicked file-export & went to where it said .x for P3D.
Here are snapshots of the settings:
I checked it to see if it was at Z, it was, & the model appears like this still even if i change it:
Thank You!!!!




