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Hey guys,
I am getting stressed out. I have tried all that I know to get this bank of 'darn' switches to function. Some do, but some dont! I swear I have everything correct on the codes, but still no joy. I dont know how much I can take of this. My eyebrows are going to harden up into steel tigs and shed off...
I have 2 light switches, which are knobs animated to rotate (rotary switch, rotating perhaps 180 degrees. They are special animation codes (FS9 XML), and 'should' work. The mouse overs dont allow them to, but they do read the tooltip_text, however, they read, 'vertical speed+/- ' if you can believe that, (both switches, and they do operatie the VS controls quite well, but not the switches)....
Question one; What is the name 'size' limit of a switch? Can it be long or do they have a cutoff point? Does anyone know?
Question two; Can one have switches that have 'commands' (toggle_landing_light) in multiple custom switches and thus cause some to 'not' function? These have different 'switch part names' but the commands are identicle.
When flipping the original switch (landing lights) the other switch will animate, but will not even activate the mouse 'hand' symbol nor a tooltip_text.
Here is a typical switch code that is not functioning...
What on EARTH!!! arrghh...
(puts healing ointments on gray, damaged, overstressed eyebrows).
Bill
I am getting stressed out. I have tried all that I know to get this bank of 'darn' switches to function. Some do, but some dont! I swear I have everything correct on the codes, but still no joy. I dont know how much I can take of this. My eyebrows are going to harden up into steel tigs and shed off...
I have 2 light switches, which are knobs animated to rotate (rotary switch, rotating perhaps 180 degrees. They are special animation codes (FS9 XML), and 'should' work. The mouse overs dont allow them to, but they do read the tooltip_text, however, they read, 'vertical speed+/- ' if you can believe that, (both switches, and they do operatie the VS controls quite well, but not the switches)....
Question one; What is the name 'size' limit of a switch? Can it be long or do they have a cutoff point? Does anyone know?
Question two; Can one have switches that have 'commands' (toggle_landing_light) in multiple custom switches and thus cause some to 'not' function? These have different 'switch part names' but the commands are identicle.
When flipping the original switch (landing lights) the other switch will animate, but will not even activate the mouse 'hand' symbol nor a tooltip_text.
Here is a typical switch code that is not functioning...
Code:
<part>
<name>lhc_switch_rear_cabin_lights</name>
<animation>
<parameter>
<sim>
<variable>LIGHT WING</variable>
<units>bool</units>
<scale>1</scale>
</sim>
<lag>400</lag>
</parameter>
</animation>
<mouserect>
<cursor>Hand</cursor>
<tooltip_text>AFT CABIN LIGHTS</tooltip_text>
<event_id>TOGGLE_WING_LIGHTS</event_id>
</mouserect>
</part>
What on EARTH!!! arrghh...
(puts healing ointments on gray, damaged, overstressed eyebrows).
Bill


