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Hello to everyone.
I've been building 3D objects for use in Flight Simulator for 20 years, but have been doing it with FSDS, which was relatively user friendly. Now i'm trying to re-create an object in Blender, and while I've managed to get the basic object built, I can't figure out how to apply the textures, and get certain parts of a texture to apply to the correct faces, etc.. I know people here are busy with their own things, but I'm wondering if anyone can maybe point to a good tutorial for this. The ones I've tried don't give the information I need.
I've been building 3D objects for use in Flight Simulator for 20 years, but have been doing it with FSDS, which was relatively user friendly. Now i'm trying to re-create an object in Blender, and while I've managed to get the basic object built, I can't figure out how to apply the textures, and get certain parts of a texture to apply to the correct faces, etc.. I know people here are busy with their own things, but I'm wondering if anyone can maybe point to a good tutorial for this. The ones I've tried don't give the information I need.







