• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by AndySchneider

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    Annonator: MSXML Error!

    Enough for the first afternoon and evening ... have a nice day! G'night. :cool:
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    Annonator: MSXML Error!

    Got it, .bmp !! :)
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    Annonator: MSXML Error!

    yep ...*g* I see .... allready having the next question: To continue as discribed in the text and load a costum texture into the annonator, witch type do i need to bee able to open my files? so far i have .png's and .jpg's ? but they won't open ... can't find it in the text ....
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    Annonator: MSXML Error!

    Got it! I copied it into the SDK folder, now I get it in the Control window of Annonator Thanx Tejal! :) I'll have days and weeks of working now on gathering the right information to work with the sdk in the way I wnt it to work... so I'll be here more often in the next time! thanx...
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    Annonator: MSXML Error!

    All right, I found deafult.xml in the FSX Autogen folder, copied it and pasted it into the Autogen SDK folder, bit still get the error-message ....
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    Annonator: MSXML Error!

    I don't get it: I've installed FSX in directory: D:\Microsoft Games\Microsoft Flight Simulator X and SDK in: C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X SDK\SDK (system is win7 64 bit) C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X...
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    Annonator: MSXML Error!

    Hy there! I'm a complete dummy in software-eveloping and programming, but as I have a lot of time these days I'm trying to find me a way in. So I now first read the articles "Build you house using SketchUp" and this stuff. I've tried around a little bit, and reading the pdf "Using the...
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