• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by meijefs

  1. M

    MSFS24 Runway start ...

    Hi Gary, sorry I put a MSFS24 tag. I use msfs 2024 dev mode. I posted an extract of the xml which looks correct to me but I must be wrong because that is not working 😁
  2. M

    MSFS24 Runway start ...

    Hi, I'm facing a weird issue with runway starts : My runway n° 9 is heading 93.3 degrees. The primary start is heading 93.3 and the secondary start Rwy 27 is heading 273.29 (see code below). Primary takeoff is TRUE. When I start the game, I choose the 09 start, and whatever I do, it always bring...
  3. M

    Blinking animation under a certain angle (blender sdk)

    Hi Mamu, just ton confirm you were right : We cannot be far from the object during animations, so the invisible cube has to cover the whole path (Obviously that impacts performance ...) Thanks again !
  4. M

    MSFS20 Visibility

    Hi, I'm trying to show a snoplough with the following conditions ( like everybody I guess 😅 ): - When it snows (this one is ok, it works) - When there is snow on the ground ( I struggling with this one) At this time, I just did something really ugly, I display the snoplough when it snows or...
  5. M

    Blinking animation under a certain angle (blender sdk)

    Thanks Mamu, well I've found an old blender version with the issue to reproduce it, it's blinking when you change the view angle :
  6. M

    Blinking animation under a certain angle (blender sdk)

    Hi, I need real human experience because AI is totally useless on this one :p I have been struggling for a few days about an animation (a vehicle) that was blinking when looking at it from a specific angle. This is an autoplay animation on a modellib object : In blender, this is an "empty"...
  7. M

    Case sensitivity

    Oh ok much info here 👍🏼 I’m more a Linux guy that’s why I wondered … thank you
  8. M

    Case sensitivity

    Hi, I wondered if case sensitivity was mandatory because I can see it's all wrong right after building ... layout.json show all lower case paths but actually, folders (at root level ContentInfo, Scenery, etc.)have a capital and textures files are all in capitals so ... ? thanks
  9. M

    first scenery

    Hi, I'd like to take some time to thank everybody here for their precious help and fantastic tutos, here is my first scenery, it's a little aerodrome not far from home (in the Chartreuse range in the french Alps, not far from Chambéry). I also want to thanks people from this aerodrome because...
  10. M

    MSFS20 Visibility

    Hi, Sure ! Here's what I did to make it work. Hope it will help ! Let me know ...
  11. M

    MSFS24 How to make a scenery acceptable ?

    It does the job :cool: (well exept the fact that at the time I did the screenshot, there were a bunch of buffalos in the background coming from nowhere and spawning in the alps 😅 ) (Those ibexes are about 4000 faces LOD0)
  12. M

    MSFS24 How to make a scenery acceptable ?

    Hi Rob, I do not even own an Xbox 😁 Just reviewing the range of restrictions here and there … A last question about this : adding in-game playable planes and animals from MS/Asobo is forbidden, but how about non-playable aircrafts ? Well, I'm thinking about decoration gliders and glider...
  13. M

    MSFS24 How to make a scenery acceptable ?

    Hello, Thank you Rhumba so much for this very clear answer. I understand better now why there are these restrictions… For me, as a beginner, this has to remain a passion, a hobby. I just want to avoid being sued or needing an attorney, because that's something I'm not at all keen on! I simply...
  14. M

    MSFS24 How to make a scenery acceptable ?

    Well to be clearer, it's more about legal considerations and not technical issues. I'm refering to the msfs marketplace agreement, section 5.9 ... When reading this section, I understand that it is not permitted to add any animals or MS/Asobo planes as static decorations in your custom scenery...
  15. M

    MSFS24 How to make a scenery acceptable ?

    Hi, thanks for all your replies ... I managed to fixet optimize a few things :) I'm going forward. A few new questions : it does'nt seem possible to reference ms/asobo planes as static decoration ? And it seems also impossible to reference ms/asobo animals (cows, ibex, chamois ...) ? Can you...
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