• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Myron K

  1. M

    Sketchup and GMAX!! texturing

    Thanks Again Arno, you have been a TREMNDOUS!!! help for me and just to let ya know, I just started using GSU 6 days ago! so i think im doing ok with never using the program before! LOL I do and can make my own custom textures using Paintshop Pro but im still learning in that area also but...
  2. M

    Sketchup and GMAX!! texturing

    Thanx for ALL your replies. I am using it for FSX and Oh?.... i did not know that about texturing night textures in ModelConverter X. Now for a real dumb question? how do i do that? LOL! Should i add them in the Material editor or mass texture editor? However,Let be more specific in...
  3. M

    Sketchup and GMAX!! texturing

    Hi there Everyone. this is my 1st post so i hope im in the right spot for what im about to say. I have made my 1st model in GSU of my home town airport CYEG in Edmonton,Alberta Canada. (see attached .jpg) What I would like to know is if i can import it into GMAX to edit it and do the...
  4. M

    FSX Help! with airports modification!!!

    Thanx Scruffy (Jon) i think were on the same track as i have all of those utilities (tools) that you mentioned. i would like to take the terminal at my home airport and expand on it (i.e. adding another section (box) and more jetways. Is this possible with the programs u mentioned payware or...
  5. M

    Please HELP getting started with GMAX!

    WOO HOO! so i just might have some Bewitched powers after all! :rotfl: Thanks PHOENIX for the help and i will give it a try. i did, btw read the tutorial the came with the game Fs2004 game pack and even made a house! i just found it very complicated. are ALL those steps needed? Thanks...
  6. M

    Please HELP getting started with GMAX!

    Thanx PETER for the kind words of encouragment, I will for sure plug along and try to get GMAX and other tools and utilities to work! :) One of the problems i was having is the simplicity of some of these programs. I am finding GMAX to be so time consuming and complicated with all the little...
  7. M

    Please HELP getting started with GMAX!

    Hi everyone, my name is Myron and i am somewhat NEW to scenery design. i have purchased alot of addons for FS9 and would now like to start creating my own, beggining with my home town of Edmonton Alberta, canada. i have tried to find some good step-by-step tutorials on using GMAX but i can't...
  8. M

    How do I create my own taxi and planestand textures?

    Hi there every one! my names Myron and im REAL new here and i have a real dumb question for someone. i would like to know how do i create my own plane stand texture and then use it at an airport(i.e simflyers KORD) planestand)all of these purchase products have real nice apron,taxi and plane...
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