• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Recent content by oldpat

  1. oldpat

    MSFS24 Remove Power Pole

    Hello I haven't received any feedback on flightsim.to regarding the pole in the middle of the hangar. The update has therefore resolved the issue. Thank you again for your help.
  2. oldpat

    MSFS24 Remove Power Pole

    I would like to help you further, but I think this is beyond my expertise. I have posted several messages on flightsim.to (on the forum and my page) to see if others are in the same situation. As soon as I get a reply, I will let you know.
  3. oldpat

    MSFS24 Remove Power Pole

    Thank you:)
  4. oldpat

    MSFS24 Remove Power Pole

    Hi Gary Just to clarify, I have the basic version of MSFS 2024 without any external extensions. Here's the content of my community folder; there are a few subfolders containing object libraries for my projects. I'm going to post a message on Flightsim.to to find out if the electric pylon has...
  5. oldpat

    MSFS24 Remove Power Pole

    Hi Gary Sorry, but I'm not getting the same image as you. My SDK is the ultimate version 1.6.9 For the rectangles and exclusion polygons, I reused the properties from the file of rhumbaflappy (https://www.fsdeveloper.com/forum/attachments/my_lfet_scenery-zip.100474/) This time I set the display...
  6. oldpat

    MSFS24 Remove Power Pole

    Hi Gary Here's a screenshot of the latest version (https://flightsim.to/addon/103580/lfet-tilchatel-2024 (V1.3)), which I just downloaded from Flightsim.to to be sure. The pylon has indeed disappeared. I send you the link of the project file by direct message. Just a quick note: the graphics...
  7. oldpat

    MSFS24 Remove Power Pole

    Hello. So I used a rectangle exclude sim prop container to remove those pylons and all the other objects I didn't want, and polygons to exclude the MSFS buildings, and it's working now. Visit my website and flightsim.to for the update Thanks for all your advice.
  8. oldpat

    MSFS24 Remove Power Pole

    Thank you for all your helpful advice and assistance. I'm restarting the entire project, and the initial results are encouraging. Once completed, an update will be posted at: https://flightsim.to/addon/103580/lfet-tilchatel-2024
  9. oldpat

    MSFS24 Remove Power Pole

    Thank you for your reply. I'm going to restart the project, starting with a scene instead of an airport. I tried adding a polygon (noTIN noBuilding), as in your example, but the pylon is still there! I'm continuing my research and I'll keep you updated.
  10. oldpat

    MSFS24 Remove Power Pole

    Thanks for your quick reply. I'll try all that and let you know how it goes. Where can I find "Thus, AFAIK in MSFS 2024 it was likely a 3D model Scenery Library Object placed via XML from \asobo_props.bgl."
  11. oldpat

    MSFS24 Remove Power Pole

    Hello I have the same problem with the Tilchatel scenery (https://fr.flightsim.to/addon/103580/lfet-tilchatel-2024). There are electrical pylons in the middle of a hangar that I can't remove! I've tried every possible polygon without success. Perhaps I should report it to Asobo or Microsoft...
  12. oldpat

    MSFS20 Kiebitz 405 in short finale

    Yes, it takes a lot of time, but when you love it!!!! I think I'll let go of aircraft for a bit to focus on scenery. I'm still in contact with Michel Mangonau, who modeled quite a few Burgundy airfields, but for FSX. I'm going to try to adapt them for MSFS 2020 (I don't have 2024 yet).
  13. oldpat

    MSFS20 Kiebitz 405 in short finale

    Hi Lagaffe It's his, actually. I did it at his request, with his help for the details.
  14. oldpat

    MSFS20 Kiebitz 405 in short finale

    Hi I'm working on a Kiebitz 405 of which here is an overview: Coming soon for free on my website
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