• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by WestTx

  1. W

    Difficulty in Creating Initial Static Aircraft Library

    Thanks Don. Your instructions worked perfectly. As for the "second paragraph under CREATING THE STATIC MODEL in the user manual", it still is confusing to me. Also, the opening post in this thread didn't help even after reading it several times. But, as I said, your instructions in the post...
  2. W

    Difficulty in Creating Initial Static Aircraft Library

    Sorry 'bout that... Under C:\Microsoft Flight Simulator X\Addon Scenery\_TestStaticAircraft I have: /Libraries ... /TestAirCraft2 ....../texture ......TestAirCraft2.BGL ......TestAirCraft2.txt ......TestAirCraft2.xml ......textures.txt /Models .../FS9 ....../Textures_SAMM;All ......... (no...
  3. W

    Difficulty in Creating Initial Static Aircraft Library

    OK... here they are: #1 #2 #3 Edit: I'm not sure the images display here. If not, here are links to the images in my Google Docs. #1 #2 #3
  4. W

    Difficulty in Creating Initial Static Aircraft Library

    When I create the library it is written to where I tell it to go and in the Libraries folder there, but there is no /scenery folder created. Only a /texture folder. As I understand it, FSX will not add a folder to the Scenery Library unless there is a /scenery in that folder. What I did...
  5. W

    Difficulty in Creating Initial Static Aircraft Library

    I am using 2.2.01 but if I designate a location for the library it seems SAMM writes more files than are necessary. Being new to all this maybe I'm mistaken but I see no reason to have the folders for FS9 and P3DV2, the .dat files the .mdl file, etc. I can see where some of these files are...
  6. W

    Difficulty in Creating Initial Static Aircraft Library

    I was able to create a library but when I copy/paste to my Addon Scenery folder I also had to move the .bgl file from the SAMM /Library folder to the new /Scenery folder in my Addon Scenery. Is that typical or did I miss something somewhere in creating the library? Here's the way it happened...
  7. W

    Categories

  8. W

    FSX Whisplacer libraries help

  9. W

    FSX Basic Object Placement questions

    Thanks for the response Bernardo. So I guess I'm okay to continue my method of simple object placement. I'd still like to know more about texture files and what they really do, though. Les
  10. W

    FSX Basic Object Placement questions

    I have some very basic scenery questions but have been unable to find answers after a couple of weeks of browsing the forums and reading the wiki. I have successfully placed a few objects using the FSX SDK but don't really understand what I've done. Using the SDK I placed some objects (e.g...
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