• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by yh11216

  1. Y

    MSFS20 I can't update the texture in material editor

    Hi. I have a problem when I tried to update the texture in Material Inspector, It just load the exist texture. I thought Dev tool have some temp folder and I've tried lots of ways but It doesn't changed. One way I thought it might be the solution is trying to delete the texture in Bitmap Manager...
  2. Y

    P3D v4 Sliced lines on the ground poly Satellite image

    Hi. I have a same problem with you. Did you solve this problem?
  3. Y

    P3D v4 SODE runway light problem

    Bloom is solved but my light is still weak.. Someone told me make a mipmap in texture but it is not work for me... How can i make a light more brighter like real runway light?
  4. Y

    P3D v4 SODE runway light problem

    Hi. I'm trying to make sode runway light with taxi light. I just importing my 3D light to SODE and it is pretty working. But i only can see the light when zoom in or move camera near the light. And my light texture is not bright like that but in game is little bit weird.. How can i solve it?
  5. Y

    P3D v4 Texture position error

    Thank you for your help guys!! But this model is for commercial so i can't give this model to someone. TT I'm trying to move the position but in MCX, i can't see texture is moving. I think some faces in trouble are have fixed texture position. So i'm trying to erase the weird texture face and...
  6. Y

    P3D v4 Texture position error

    When i mapping it, first is converting DAE file to BGL.(MCX show me same texture position problem) Then change the DDS file what i made in photoshop. Some faces are perfectly working. I think it is sketchup problem. Could it be the size is cause of the problem? That object is pretty big size.
  7. Y

    P3D v4 Texture position error

    Hi. I think there is not enough explanation for what I wrote last time. First is some texture position is different with sketchup. You can see some faces? are different position with sketchup. Second is some texture is move left right a little bit alone. It is like earthquake is hit the...
  8. Y

    Building texture problem

    First is window texture is dancing..? just move left right like a earthquake.. Original window texture is pretty high quality not like that. Second, all of the texture is moving right. In sketchup mapping is perfect but in game mapping is moving. Sorry for my bad english TT
  9. Y

    Building texture problem

    Hi all. I'm trying to sketchup to p3d with MCX. Converting is success but almost of texture is shaking? and little bit wrong position. I'm using 2048x2048 but textures are little weird because of the shaking texture. How can i solve? (sketchup's texture is low quality texture.)
  10. Y

    P3D v4 Blender converting error

    Solved now!! Cause of the problem is super long runway!! I tried to split runway and it working XD
  11. Y

    P3D v4 Blender mapping error

    Solved!!! I tried to use knife tool and it working perfectly XD Thank you TT
  12. Y

    P3D v4 Blender mapping error

    Thank you for your help..!! I'm trying to splitting runway polygon but blender's knife tool is not work because of uv map. Do you know how to split uv mapped face?
  13. Y

    P3D v4 Blender converting error

    Awesome airport!!! Thank you for your help really TT
  14. Y

    P3D v4 Blender converting error

    Maybe SDK will detected well! When i press initialize P3D Toolset button, i can't see any error message appear XD
  15. Y

    P3D v4 Blender converting error

    I already do that!!
Back
Top