• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. fleahead

    MSFS24 ChatGPT Says My Model Must Be In Metric Units ???

    I was asking ChatGPT for assistance with exporting my basic 3D model to MSFS 2024 using the Blender Addon. ChatGPT said that MSFS 2024 requires the model dimensions to be in meters for correct import. Is that right, or is ChatGPT making up things again?
  2. fleahead

    Creating A Polygon Has Gone Wacky

    Every polygon I try to create is acting as if it is floating above the earth mesh. Even the little red + pointers do not align with the tip of the mouse pointer. If I change the perspective of what I'm looking down upon, then the polygon moves with the perspective. I've found no setting that...
  3. fleahead

    MSFS20 Deleting AI placed Fuel Objects

    I'm rebuilding the scenery package at 2G2, my local small town airport with my own custom photo scenery, but I've run into a problem with the SDK. AI has placed a number of fuel station objects that are the wrong type and in the wrong location, and I've had no luck deleting the default fueling...
  4. fleahead

    P3D v3 Terrabuilder Help

    Is this the right forum to post regarding Terrabuilder? I hope TBFSX is still alive and well, as it hasn't had much recent activity on the forums. I hope it is still supported since I just purchased it. So, if Misho is still around, I have some strange issues I'd like to bring up. 1) When I...
  5. fleahead

    MDLXReader Error

    I recently started building my own scenery objects again after getting sidetracked in a different hobby. I made several models in Sketchup and loaded them into ModelConvertorX and converted my textures and drawcalls as I also did. Now, when I try to export the MDL the log shows MDLXReader...
  6. fleahead

    Creating Custom Textures

    Anyone know of a tutorial for creating custom textures and the steps required to use them in ADE?
  7. fleahead

    Vectored Polys & Photo Scenery

    Should I be able to place vectored polys over photo scenery? I can't seem to see any polys that are on top of photos. They are visible outside of the photo area fine.
  8. fleahead

    Another BGL Compile Problem

    I can create Photo Real terrain OK using the Backround compile function, and I can place objects just fine. However I can not see any polygon textures that I compile. I see a file being placed in the BGL folder I specify, but no matter how large the area is it always shows as 1K file size, which...
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