• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. GrantCrackers18

    Library Object is not there

    Hello all Today I made a quick terminal in SketchUp, imported it into ModelConverterX, saved the textures into the Texture folder, then saved the object as an MDL to import into LibraryCreatorX and eventually move into ADE to move around, like so: I compile this and put it in the scenery...
  2. GrantCrackers18

    SketchUp Buildings not to scale in ADE

    I used FSEarthTiles to generate a base image to use for scale. Using it in ADE and in SketchUp so the scale is the same. I export this as a .DAE, then import to ModelConverterX for textures, save as a P3D v4.4 mdl, then use LibraryCreatorX to make a library of it to use in ADE. When I import...
  3. GrantCrackers18

    Library Creator XML not finding P3D v4.5 bglcomp.exe

    Hello all Trying to create my first scenery for P3D v4.5, and I have the following settings set in LCXML . Whenever I go to export my model, it says the following: What am I doing wrong here?
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