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Hello all
Today I made a quick terminal in SketchUp, imported it into ModelConverterX, saved the textures into the Texture folder, then saved the object as an MDL to import into LibraryCreatorX and eventually move into ADE to move around, like so:
I compile this and put it in the scenery folder, but when running the sim, the terminal isn't there
I feel like I'm missing something very simple here, any help is appreciated. My scenery complexity is set to Max
Today I made a quick terminal in SketchUp, imported it into ModelConverterX, saved the textures into the Texture folder, then saved the object as an MDL to import into LibraryCreatorX and eventually move into ADE to move around, like so:
I compile this and put it in the scenery folder, but when running the sim, the terminal isn't there
I feel like I'm missing something very simple here, any help is appreciated. My scenery complexity is set to Max
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