• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. radialronnie

    Lazy m_o_r_o_ns?

    I have not been actively participating in any fs community for a while so when I came back to fs dev I was very surprised to see the number of "I'm a newbie, plez help to make my YouNameIt". What is the deal with that? all these lazy morons should grab a copy of gmax/3dsmax and a tutorial and...
  2. radialronnie

    Blue Prints Gallore!

    All the aviation blueprints you could ever need! http://blueprints.migee.com/cgi-bin/picture_frame.pl/aircraft/fighters/ the entire list: http://blueprints.migee.com/blueprints.shtml enjoy!
  3. radialronnie

    Forum issues with Iexplore 8 beta

    ATTN: admin/s. the fsdeveloper forum has some minor issues with iexplorer 8Beta. the main problem is that the url window, quote, insert IMG windows in the new post/thread reply screen are blocked and have to be unblocked before using. not much but just wanted you to know.
  4. radialronnie

    New Cyber Piracy Laws

    !:spushpin:! this sounds like something that should be passed on! Prison time for copyright violation
  5. radialronnie

    Aircraft Blueprints!

    ATTN: All Aircraft developers! check this out! all kind of threeview blueprints! Aircraft Blueprints
  6. radialronnie

    Cirrus Reward Creator X released

    hi folks. i've made a simple reward compiler for FSX rewards.It simplifies the old method which gave a lot of people trouble.: Cirrus Reward Creator X
  7. radialronnie

    Is there a C# Tutorial on how to read "Custom Mission Action"?

    Is there a C# Tutorial on how to read "Custom Mission Action"? i searched the forum and even looked at EVERY simconect post! nu luck. if anybody could bive me some pointers i would be most gratefull. C#
  8. radialronnie

    EZ Grab Item Tabs for OPT

    i think the current Object PlacementTool isn't as bad as some people make it sound but it Could be better:D for example i would love to see the OPT become more "Grab Friendly" in the current OPT, once you placed an object you pretty much can't move it again. Only rarely are you lucky enough...
  9. radialronnie

    .Gmax To .FBX?

    is there a converter to convert fileformats .GMAX AND .3DS TO -> .FBX OR .X? i tried searching it on ggl but couldent find any results. appreciate any info
  10. radialronnie

    Gmax Exporter Error (Fsx Sdk Sp2)

    hi all I've used gmax for a couple months now and haven't had too many problems.:rolleyes: but recently the "fs tools" menu would load VERY sporadically. so i decided t reinstall Gmax And the SDK sp2(fsx). having completed that the fstools menu shows every time but it wasn't till i tried to...
  11. radialronnie

    Texturing a GMax building video tutorial

    Simple GMAX building texturing video tutorial Discussion thread for Simple GMAX building texturing video tutorial. If you would like to add a comment, click the Post Reply button.
  12. radialronnie

    Compile error for fsx obj

    hi folks i've recently downloaded library creator V1.03 and have some problems compiling my MDL file so that i can use it with object placement tool. following is the output from the parser: i even copyed the bglcomp from the fsx sdk folder. i heard that there is a V2.x but couldent find...
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