• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. hangar8

    MSFS Apron layers/falloffs/ground merging broken after build

    Hallo there everyone; I was hoping my first post would not be a question regarding difficulties with the SDK but here we are... I recently went above and beyond (and crazy) with aprons and building of ground textures for the project of my local airfield. In DevMode, everything looks exactly as...
  2. E

    MSFS Aprons missing

    Hi everybody, any ideas what's happening here? I don't think it's SU6-related because I saw this already with SU5 earlier yesterday hours before SU6. Typically I'm using ADE (Hotfix 3) to start airport projects to load these with the sim editor, but since yesterday aprons won't load anymore...
  3. muffo

    MSFS Question abou different aprons

    HI Jon, reading sdk manual, I seen, in apron section, that you can create different: disk, square and default. In future release, will be implemented?
  4. yorgosGK

    Comparing the 3 ways to texture the ground...

    There are pro's and cons for every method of ground texturing. Firstly I put all three options side by side (for what it's worth this is just a flat plane textured in Substance). Right off the bat we can see how awesome the Scenery object renders in the game's engine. If only the other 2...
  5. K

    MSFS Texture issues on some systems

    Hi, I've created the airport EDER (see showcase if desired). On my system (RTX2070 Super) and also on other systems, everything is looking fine: But on the systems of some others (e.g. one with GTX 970), all my own created textures (aprons and centerline) seems not to work correctly. They...
  6. NegativeCamber

    MSFS Apron Surface Area Material

    Howdy all, Has anyone encountered any errors when trying to change the surface under the object properties for the aprons? It keeps throwing an error and not allowing me to select grass NC