• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

engine

  1. RED COOL

    MSFS Smart Dock | VDGS Engine for MSFS

    Hello guys Some of you might have heard or read about smart dock for P3D V4+, I posted about it in 2019 on this thread in the show room! I have been searching for a VDGS Engine for MSFS, and I couldn't find one that satisfies my need for perfect parking guidance + real-world simulation of...
  2. B

    Engine RPM do not follow command from throttle

    Hi, I am new to FS2020 so apologies if my questions sound obvious. I am trying to develop a simobject for a drone and am using the FlyingBrick model from github: https://github.com/tml1024/flying-brick At this stage I am just trying to compile the model and make it fly without any...
  3. Hans Humblet

    MSFS Cylinder head temperature and exhaust gas temperature for each cylinder?

    Is there a way to get the CHT and EGT for earch cylinder separately in MSFS?
  4. tomlaut1980

    MSFS Customizing ASVigilus Engine Monitor ?

    Well I currently use the ASVigilus engine monitor screen in my custom made plane. I mostly copied the setup from Asobo´s Extra 330 plane. Now I am trying to change the Engine RPM display, but for some reason I can´t change the colors indicated on the monitor (especially the engine RPM). At the...
  5. M

    Piston Engines - Balancing Manifold Pressure & Engine Performance

    Hi all, Working on a piston-engine Aircraft, so far the performance has been pretty good and by the numbers until I just noticed that the manifold pressure was not correct (ranging from 5 - 29 instead of 5 - 66 with the supercharger). However, enabling the supercharger or turbocharger does give...
  6. C

    MSFS MSFS: Engine Doesn't Run as Turbine/Jet

    Hello all. I am working on an aircraft in MSFS. When I have it set as a Prop engine, it runs just fine. The debug window show RPM and all. But when I switch it to a turbine the engine no longer works. It shows 0 rpm, and the throttles do nothing. I am new to MSFS/FSX modding (Have experience in...
  7. Jason z

    VC Engine Sounds

    I don't have much experience with aircraft so with that in mind... When I'm in the VC of the PMDG 737 and a few other addons, the engine sounds no longer can be heard when facing forwards. The only way I can get them back is if I turn my camera view around facing backwards. I made sure that my...
  8. RED COOL

    P3D v4 DLL addons logic ?

    Hello i made some addons with the simconnect api, only EXE addons i saw that some people use DLLs and i just wanted to know the DLL logic in P3D and is it just for C++ how will P3D know which class to run and will he run it for ever ? is there any way that the DLL be built in C# ? in the SDK...
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