• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

scenery

  1. A

    Display problem on ModelConverterX

    Good morning all. I am new to ModelConverterX, when I try to import an object for example in the image below, it is gray, is it normal? or maybe I don't have the right version. note I use P3D_V4. thank you for your help.
  2. RomanDesign

    MSFS20 Triggering Hangar door animation in SimObject by distance?

    I'm trying to figure out how to trigger hangar door animation based on distance. The idea is to play the opening animation once when inside or close to the hangar, and play the closing animation when farther away. I was able to create a normal animation with scenery objects, and a flag waving in...
  3. FrancisJohannes

    My first airport Las Americas International Airport MDSD for P3Dv4/v5

    Thanks to everyone who taught me and helped me in these forums. I have my first release at Simmarket. LAS AMERICAS INTERNATIONAL AIRPORT MDSD Located in Santo Domingo, Dominican Republic. It receives aircrafts from all over the world. France, Germany, Spain, United States, Central America...
  4. A

    P3D v5 Moving clouds for video trailer

    Hello guys! About two months ago I have did this but unfortunately, I don't recall how I've did it. Can somebody help me with this? Many thx!
  5. TheoAzur

    MSFS20 CTD with Approach procedure

    Hi, I'm struggling with MSFS STAR/SID/APPROACH procedures on a "built from scratch" airport (french military airport not referenced in game). For now, SID/STAR have been done and appear correctly into the sim. But, when I click on my custom approach procedure, the game crashes to desktop...
  6. A

    Scenery compatibility

    I'm planning to start making sceneries. As of now all my flight simming is done on FS2004. But I would also like to release my own freeware scenery at some point. How much work would it be to create a scenery compatible with FS2004/FSX/P3D? What are some resources that could help? Needing...
  7. B

    MSFS20 Scenery Creation Is Not For Me

    I would like to learn something about scenery creation so I started to follow detailed instructions in three or four tutorials on the subject, one after the other, of course. I am a newbie at this but I am used to working with files and I know I should be able to get a scenery project done...
  8. Y

    MSFS20 [FIXED] Flickering problem in TAA Mode

    Hello everyone, For some time now I've had a problem with my scenery. Let me explain: I imported on modelconverterx "the ground" (contains taxilines, marking) from my airport in bgl and then I exported it in gltf on msfs. Until here no problem, but I noticed a flicker problem on the ground...
  9. Minivation

    P3D v4 [Released] Chesapeake Regional [KCPK] for P3Dv4+

    A few months ago, while I was still working on the Hampton Roads project (KPVG), I dropped by another local airport - Chesapeake Regional (KCPK) - and snapped a bunch of photos with my cell phone. If anyone saw a weird guy in sweatpants wandering around the airport property with flip flops, that...
  10. Alex753

    MSFS20 4NY8 - Harris Hill (New York)

    Hey ! I'm so happy to be back in scenery creation with this new Flight Simulator, it feels great to have such insane graphics and it's a pleasure for me to create with this new platform. I slowly started to convert my sceneries from P3Dv5 to MSFS thanks to Arno work on MCX and I already love...
  11. Q

    Library Objects Naming Convention

    Is there a naming convention to name objects? (dev background here so I'm concerned with those aspects) For example, I've distributed some sceneries and used an object named Gen_Tower_1 which I was sure was a standard object because many vanilla objects have such naming pattern (see...
  12. BattleMetalChris

    Select edge of hole

    Say I've got a hole in my mesh that's fairly complex (ie, not just a rectangle or triangle, and with a few concave angles) which I want to fill. I can select all the edges individually and press F to create a face, but is there anything I can do to automatically select all the edges around the...
  13. S

    Release | Srinivasman Washington DC Landmarks Pack

    https://flightsim.to/file/631/washington-dc-landmarks-pack
  14. F

    (UVW) Textures in flightsim

    I've been working on a model for FS2020 for my home airport and the model itself is coming along nicely. I've started texturing as well and I've looked up as much as I could about materials and UVW mapping, but I'm stuck. In 3ds, the model is textured (I've restarted the texturing process a few...
  15. Z

    MSFS20 Textures problem on scenery

    Hi all, I have a problem with textures on my scenery project. Do you know how to fix this ? Thank you
  16. Z

    MSFS20 Problem with textures on scenery

    Hi all, I have a problem with textures on my scenery project. Do you know how to fix this ? Thank you
  17. H

    MSFS20 Absolute Newbie - Place Windsock at existing airport - AYDY

    Hi, I am very new to this so please forgive me if it seems that I am asking stupid questions. Also, I have limited time to get on my computer and travel a lot for work so IF you answer please be patient about me replying. I am mostly home on the weekends (but not always!) and usually once or...
  18. Augustin Winther

    MSFS20 ENBM - Voss Airport, Bømoen

    ENBM - Voss Airport, Bømoen | Version 0.1.0 | 2020-08-28 I've added a quick and easy rendition of ENBM to the sim. This airport is not in the base game unfortunately, most likely due to really bad quality aerial imagery. Voss Airport, Bømoen is a general aviation airport located on the former...
  19. OnurDemirci

    P3D v3 : Multiple Issues About Custom Scenery (SketchUp Model) [SOLVED]

    Hi, In the last 4 days I'm trying to add a SketchUp model into Prepar 3D v3. Here is the link for the model : click But no matter how hard I try, I can't resolve some issues: I'm seeing the backside (or inside) of object no matter which angle I look Clouds and lights are always in front of...
  20. Jason z

    FSX Reduce flickering of ground polys

    Is there any way of optimizing custom ground polys (especially taxiway lines etc) so that when viewed from afar/at an angle the flicker/aliasing is reduced/less noticeable? My own ground poly seem to flicker more easily than default and ADE ground polys. Is this because the textures are too...
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