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I have a very simple object (a floating dock with a mesh with material MSFS collision set) which is part of a larger object which I created by simply loading the larger object into Blender, removing part of it and then exporting via (MSFS) Multi exporter glTF addon.
When in devmode and I select the object and then 'Add' it does not display correctly maybe not even display at all.
It has been suggested that the geometry may be wrong but I can't see anything wrong.
The blender file can be downloaded via https://mega.nz/file/pJQiBYwS#kqMT0jFtff4YuBi2-qADD_Mzj1vmj95puFA7iXa_1Bs
This is how it displays in devmode -
When in devmode and I select the object and then 'Add' it does not display correctly maybe not even display at all.
It has been suggested that the geometry may be wrong but I can't see anything wrong.
The blender file can be downloaded via https://mega.nz/file/pJQiBYwS#kqMT0jFtff4YuBi2-qADD_Mzj1vmj95puFA7iXa_1Bs
This is how it displays in devmode -
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