• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

P3D v4 3D Modeller & Coder needed!

Messages
106
Country
germany
Dear Developers,

In 2012 Manfred Jahn, Hans-Jörg Nägele, Alexander Metzger and I myself developed the Basler BT-67, a freeware tubroprop for FSX.
Six years passed since then and the sofware around our model changed quite a lot, it's still good, but outdated and mostly incompatible with P3Dv4.

Alexander talked to me at the FS Konferenz at the AERO Messe Friedrichshafen if I would be interested in restarting the project, nothing to discuss here.
Sadly we haven't heard anything about Manfred who did the models and had been ill quite a long time now, we really hope he is well.

What we are looking for to get this baby back running:
3D modeller:

- new 3d cockpit with 3d gauges and 3rd party integration (GTN750/650, Navstax,...)
- true glass integration
- dynamic lighting
- enhanced exterior model (with optional enableable research equipment, ferry tanks and more nice details)
- remapped base textures at the exterior and interior in high resolution

Coder:
- more complex systems and fuel management in general (it's a modified DC-3, shouldn't be that much to code)

Positions already taken:
Flight Dynamics: Alexander Metzger (we all know him!)
Textures and reference material: Daniel Fürnkäß (Cheesy Simulations)

Important: This project will be freeware, no payment!

GMAX source files (exterior/interior, animated) are available!

There is no fixed release date.
I'm in close contact with the German Institute for Polar Research (Alfred Wegener Institute "AWI") and Kenn Borek Air (doing all the maintenance), they will keep providing useful information as long as the final airplane will be freeware.

Feel free to send a PM or an E-mail at "dfuernkaess [a-t] t-online [dot] de" if interested.

Best regards, Daniel
 
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