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3D Street Lights

I upgraded to P3D v5 and it no longer has 3D street lights. I have a script ready to put the floating white and yellow balls of light where I want them, but I don't know what the process is for finding the lights. I could use the double or single street light library objects, but I am concerned about the hit that would make on framerates. Seems like it would be easy to locate, but I don't know how to find the lights, or if they are customizable, such as different colors?

Thanks,
Chris
 
I'm guessing what is going on, based on a clean install of P3Dv5, is that default P3D just has "lights" in the textures. The floating orb lights apparently came from ORBX, which I finally managed to track down in my P3Dv4 terrain.cfg file:

Code:
// ORBX FTX-PNW custom vectors 46 of 68
[Texture.1027]
Name=FTX_PNW_Road_Meridian_with_Lights
Color=FFC00000
guid={77C26CF2-4DAD-4381-8B2F-A395B8F7012A}
Textures=FTX_PNW_road_meridian_wi.bmp,FTX_PNW_road_meridian_hw.bmp,FTX_PNW_road_meridian_sp.bmp,FTX_PNW_road_meridian_su.bmp,FTX_PNW_road_meridian_fa.bmp,FTX_PNW_road_meridian_lm.bmp
Layout=3_PLUS_4
StripWidthMeters=40
FlattenMode=flat
FlattenPriority=21000
VectorAutogen={4F805A01-F935-4e23-B4A8-DE9977F591EE}  (ORBX FTX-PNW Meridian Streetlights)
LandClassRemapType=none
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=43000
Water=No

Is there a freeware light object somewhere, or even better, is there a tutorial somewhere on making a scenery object like ORBX's above?
 
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