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FSXA 3ds max improper file format

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spain
For those having problems with the "improper file format" issue when exporting from MCX and importing from Max, don't know if it apply to Gmax too. just export without materials. I discovered this yesterday, I was having problems whit the file. just rembered that I had imported the same file with succes before. the only difference was that the first export not had textures. and so this conclusión. the MCX versión not is recent maybe it's and old versión. but just post if it can be of help.
 
I also find that if you load the 3DS file back into MCX and export again, this will often allow the file to load *with* the textures.
 
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