With the TestX.max sample File that comes with the SDK I can add, remove and change the LODs to my heart's content. In the Interactive LOD Window, a method for viewing the LOD switching as it would theoretically appear in the simulation, things work perfectly.
However, when I start with a file of my own, at all distances only the highest detail LOD displays. Just like the sample file I can select any LOD in the LOD list Box and have it display.
I have tried adding a dummy node without luck. I can delete the dummy in the sample file and all still works correctly. I have tried every variation of linking the LODs I can think of.
I have read some discussion about including a dummy animation but I can remove all animation for the sample file and it still works.
I'm using the SDK "LOD and Export tool".
LODs are named: project_name_LOD_###. It seems to matter that the LOD prefix name matches the file name.
I'm missing something simple. Any thoughts?
However, when I start with a file of my own, at all distances only the highest detail LOD displays. Just like the sample file I can select any LOD in the LOD list Box and have it display.
I have tried adding a dummy node without luck. I can delete the dummy in the sample file and all still works correctly. I have tried every variation of linking the LODs I can think of.
I have read some discussion about including a dummy animation but I can remove all animation for the sample file and it still works.
I'm using the SDK "LOD and Export tool".
LODs are named: project_name_LOD_###. It seems to matter that the LOD prefix name matches the file name.
I'm missing something simple. Any thoughts?