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Am I to understand that this would also preserve the actual hierarchy of the model as well? If so, that would be marvelous!Hi Tom,
Yes, Gmax can import animations from 3ds files as well. That's why I am trying to update modelconverterx for that feature.


Hi Bill,
I don't think that would be completely solved. Non animated parts are still collected by drawcall in the MDL file. I can't undo that.
But for animated parts the hierarchy should be kept indeed and they will be separate objects.


