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Another note.
Using the P3D SDK for Max 2012 32bit, it will only export up to 65,000 Polygons, then crashes. This is a very low number. This has nothing to do with Materials, but maximum number of a projects polygon counts. Some models these days are up to 1/2 million Polygons, so its grim for right now.
I have put in a request for a modifed (fixed) export system for Max that will export 'reasonable' amounts of Polygons. Lets pray they can do this.
I wish I could program or could hire programmers to update these SDK kits to better functionality and performance.
Bill
Using the P3D SDK for Max 2012 32bit, it will only export up to 65,000 Polygons, then crashes. This is a very low number. This has nothing to do with Materials, but maximum number of a projects polygon counts. Some models these days are up to 1/2 million Polygons, so its grim for right now.
I have put in a request for a modifed (fixed) export system for Max that will export 'reasonable' amounts of Polygons. Lets pray they can do this.
I wish I could program or could hire programmers to update these SDK kits to better functionality and performance.
Bill








