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Hi all,
after switching from Max2017 to Max2022 I have a question concering the render to texture (ambient occlusion baking):
With Mental Ray in 2017 it was easy and -above all- quick to render the ambient occlusion for an object.
In 2022, Mental Ray is not existing any more and instead of a quick rendering for the ambient occlusion it takes forever to get the same results. (probably the same is already for existing in 2021)
Is there any quick way to render the AO?
Help is greatly appreciated as all web research did not bring any suggestions for me...
Thank you!
after switching from Max2017 to Max2022 I have a question concering the render to texture (ambient occlusion baking):
With Mental Ray in 2017 it was easy and -above all- quick to render the ambient occlusion for an object.
In 2022, Mental Ray is not existing any more and instead of a quick rendering for the ambient occlusion it takes forever to get the same results. (probably the same is already for existing in 2021)
Is there any quick way to render the AO?
Help is greatly appreciated as all web research did not bring any suggestions for me...
Thank you!
