Kekelekou
Resource contributor
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Hello there!
Playing with FSCaptain has brought my attention to the fact that [flaps] sections of an aircraft.cfg includes two parameters that define flap failures : flap damaging-speed and flap blownout speed.
If the KIAS exceeds these values, two A:vars are supposed to be set to 1 : A:FLAP DAMAGE BY SPEED and A:FLAP SPEED EXCEEDED.
FSCaptain reads these 2 A:vars and inflicts harsh punishment to misbehaving pilots...
But I can't have them to work in my sim . I have tested default, freeware or payware planes (aircraft.cfg config is OK), not a single flap fails...
My settings in realism tab are :
Flight model : everyting maxed out.
Failures and damages :
Ignore etc : not kicked
Detect etc : kicked
Tension leads to failures : kicked
Possibilies of collision with another airplane: kicked
Engines :
Stress damages engine : kicked, two other unkicked
Special effects :
G effects : kicked.
Having this failure to operate on its own will help me saving time with my damage mod, so I hope someone has a clue about all this.
Thanks for reading anyway!
Kekelekou
Playing with FSCaptain has brought my attention to the fact that [flaps] sections of an aircraft.cfg includes two parameters that define flap failures : flap damaging-speed and flap blownout speed.
If the KIAS exceeds these values, two A:vars are supposed to be set to 1 : A:FLAP DAMAGE BY SPEED and A:FLAP SPEED EXCEEDED.
FSCaptain reads these 2 A:vars and inflicts harsh punishment to misbehaving pilots...

But I can't have them to work in my sim . I have tested default, freeware or payware planes (aircraft.cfg config is OK), not a single flap fails...
My settings in realism tab are :
Flight model : everyting maxed out.
Failures and damages :
Ignore etc : not kicked
Detect etc : kicked
Tension leads to failures : kicked
Possibilies of collision with another airplane: kicked
Engines :
Stress damages engine : kicked, two other unkicked
Special effects :
G effects : kicked.
Having this failure to operate on its own will help me saving time with my damage mod, so I hope someone has a clue about all this.
Thanks for reading anyway!
Kekelekou


