https://www.avsim.com/forums/topic/...up-a-perfectly-good-prepar3d-v4-installation/
so we will have to compile for FSX, p3dv2-3, P3dv4.
what's next?
so we will have to compile for FSX, p3dv2-3, P3dv4.
what's next?
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Because to me that sounds like a sales pitch. What's he selling..?simply moving an FSX/Prepar3D v3 scenery into Prepar3D v4 will put your simulator at risk of becoming unstable, or working irregularly.
Ookay got it, landing lights might cause a FPS hit, hopefully a relatively stable one. Where's this ugly CTD instability alluded to, here?Users who turn on the landing lights in a Prepar3D v4 exported scenery will generally see only a slight performance hit, but if the same user then moves to an airport that was exported using the FSX, FSX-SE or Prepar3D v3 scenery tools- that user will almost always see a significant performance hit.
Huh, an un-documented allegation doesn't prove this software was compliant with any version of the simulator in the first place. An upstanding developer might speak about his own products and allow other developers to determine and certify compatibility with various versions of the sim.We have found that our technical support team is able to clear a significant number of CTD issues within Prepar3D v4 by simply removing aliased and non-compliant scenery and utilities.


I'm looking forward to seeing an affidavit by LM certifying that the "default" MSFS ESP-derived scenery content has all been re-compiled and optimized via the P3Dv4 SDK for the current release (version-4) of Prepar3d now being sold.
GaryGB
Judging from posts I saw in the P3D v4 beta forums (yes I was on the beta team) they did just that. There were a number of scenery errors that various testers found during the course of the beta and LM themselves repeatedly recommended that all scenery be updated to use the new formats.

As far as I can tell yes.
And on that note, say what you will about Randazzo but it would be so incredibly stupid of him to blame ported sceneries for performance hits if 99% of the scenery within v4 was purely "ported" instead of recompiled by LM. I cannot in all seriousness think his intelligence is that blinded or PMDG wouldn't exist.
And it would be downright hypocritical of LM to so strongly recommend that all scenery be updated to use v4 tools while they fail to do so themselves.

Would you think it is reasonable that any developer has to every 6 months or year constantly trying to keep up with these updates?

If you had thousands of adulating fans begging you to tell them what color shirt to wear on any given day, you might be temped to expand on the theme..And on that note, say what you will about Randazzo but it would be so incredibly stupid of him to blame ported sceneries for performance hits

If you had thousands of adulating fans begging you to tell them what color shirt to wear on any given day, you might be temped to expand on the theme..
