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Using ADE for FSX how do I add a group or more than 1 tree to my airport??
Also more realistic. The last ones I added were over 400' tall![]()

You could use Sketchup to make a group of trees from 3d Warehouse objects. Export dae, ModelConverterX, then LibraryCreator to make a bgl you can add file to ADE library objects. And finally use ADe to place them on your airport. At least, that is what I would try.


I use Whisplacer to add vegetation in larger quantities. It has a Poly tool which is very useful. You can choose a selection of objects (vegetation in this case), set the density, set a random heading, and a size variation.
I've attached the selection screen. If I want more of one particular object, I just add it to the selection more than once. To make it easier to choose objects, you can place a selection of objects first, then select them in Whisplacer, and the Add Poly form will be populated with them.
The example I've shown is not really the way I work, I tend to vary the size for different types of vegetation, so I'd do overlapping polys with different settings.
The density is a bit tricky, I can't figure out the algorithm, but if it gives too many or too few I just undo and try again. It will warn you of the number of objects it will add if this is large, though.
So you end up with a random heading, random size, random model (from your selection -- you could just choose one tree here) in just a few seconds.



