- Messages
- 189
- Country

As the title says, the right-click menu affects whatever object you are currently moused-over instead of the object that you selected.
For example, if you have a vehicle path with five segments (*see attachment*) and select the upperleft taxipoint. Then move your mouse over the lower right taxipoint and right-click and select "delete". Doing so will delete the second point, and leave the first point still selected. (*okay, I'm not going crazy - I was deleting things that I didn't want to delete and couldn't figure out why*)
Alright, so there are two options on this one...
1.) When a user selects an object, no matter where the mouse is, the right-click menu should only pertain to the selected item (*I think this is the most user-intuitive method*)
-- or --
2.) If a user selects an item and then right-clicks on something else, make the new item now selected and do the same as #1
Either way, this will save a TON of headaches. In my day of "playing around", I could never figure out why stuff was being deleted when I had something else selected...
For example, if you have a vehicle path with five segments (*see attachment*) and select the upperleft taxipoint. Then move your mouse over the lower right taxipoint and right-click and select "delete". Doing so will delete the second point, and leave the first point still selected. (*okay, I'm not going crazy - I was deleting things that I didn't want to delete and couldn't figure out why*)
Alright, so there are two options on this one...
1.) When a user selects an object, no matter where the mouse is, the right-click menu should only pertain to the selected item (*I think this is the most user-intuitive method*)
-- or --
2.) If a user selects an item and then right-clicks on something else, make the new item now selected and do the same as #1
Either way, this will save a TON of headaches. In my day of "playing around", I could never figure out why stuff was being deleted when I had something else selected...
Last edited:
