Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.
By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.
When you hit build on ADE, everything jams till the black (console) screen comes up and tells you what happened with the build. when you get an error, you can't hit build again till the msfs2020 loading screen goes away completely.When ADE finish screen comes on, even though the MSFS loading screen is running, hit build project again and it will build the project OK.
1) Indeed. This is the Microsoft version and not the Steam version.Can you confirm that this is the MS version of the sim? Can you confirm whether you are able to start the sim normally? At the moment I cannot replicate this but it seems to be related to the way that the sim is started via the package tool
Running ADE and Building the Airport comes out with no Errors at all. Yet, there is no Airport built at allOK Try running the sim and then ADE. Load your project and call Build. Does the build now work since the sim is already running? Or do you get another error?
Also please tell me the SDK version you are using. I assume you are running the latest sim update
Also in the SDK folders find the fsPackageTool.exe
View attachment 73649
What version of ADE are you using?When the sim is running and I load my project into ADE, the "Build project" command will display the "Copy to community?" dialogbox without any delay. No terminal window pops up for the build process.