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Morning Don (and Jon),
It looks as if things are under control as far as I have been able to ascertain.
Just a few minor things of which some may be due to ADE and not to the GP-editor:
- when editing an existing line, I have to choose the line style again and subsequently position the texture again.
- when I wanted to change the texture of an existing polygon, the first time the gp-editor locked up and the only way to continue was to close the GP-editor through the windows task manager but ADE then closed as well and what I had been working on was lost.
- when trying to place a line, selecting and moving a vertex, you can no longer see the line width so that it becomes very hard to connect the lines at exactly the same spot.
- rotating a line works but is a bit cumbersome as far as texture is concerned. It would be nice, if for instance, when drawing a line next to a runway, you could give the line the same heading as the runway. In other words, it would be nice to be able to tell the gp-editor what the heading should be for the texture as well as for the line itself. On the other hand, using a helper line that can be rotated and then converted into a poly, would be another option. At present a helper line cannot be converted into a gp line.
I am now going to find out how things work for curves
.
It looks as if things are under control as far as I have been able to ascertain.
Just a few minor things of which some may be due to ADE and not to the GP-editor:
- when editing an existing line, I have to choose the line style again and subsequently position the texture again.
- when I wanted to change the texture of an existing polygon, the first time the gp-editor locked up and the only way to continue was to close the GP-editor through the windows task manager but ADE then closed as well and what I had been working on was lost.
- when trying to place a line, selecting and moving a vertex, you can no longer see the line width so that it becomes very hard to connect the lines at exactly the same spot.
- rotating a line works but is a bit cumbersome as far as texture is concerned. It would be nice, if for instance, when drawing a line next to a runway, you could give the line the same heading as the runway. In other words, it would be nice to be able to tell the gp-editor what the heading should be for the texture as well as for the line itself. On the other hand, using a helper line that can be rotated and then converted into a poly, would be another option. At present a helper line cannot be converted into a gp line.
I am now going to find out how things work for curves
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