Hello
I'm new in this place and new in scenery design.
Working with the Greek Airports lately and need some advices.
I've allredy finished some steps.
1.Design the airport with AFX

2. With SBuilderX 3.13
Added Flatten_MaskClassMap_ExcludeAutogen over the airport boundaries
Added EcludeAutogen around the airport
Added Slopy Poly in the beach area
Added LC_Grass_Corps around the airport
Added Photo Map from backround (Google Earth)
Compiled and added in the AddonScenery/scenery folder

Here is the result


As you can see the backround of the airport is the MaskClasMap poly and not the Photo Map from the Google Earth,the terrain around the airport is the FSX default and not the LC_Grass_Corps poly, and some default objects inside the airport boundaries,as the Tower, are still vissible.
Here are my questions:
1.How can i remove the default objects?
2.What am i doing wrong with the backround map?
3.How can i add different objects than the SBuilderX library?(f.e. other shelters)
4.How can i add some trees around the airport?
5.Why the LC_Grass_Corps doesn't appears in the FSX?
All I want you to tell me is the programm i have to use to solve my problems, and i'll fint how.
About the 2nd Q I've allready read the ''Make_photo-real_ground_textures_in_FS_X'' tutorial but I couldn't make any sense...
Thanks
George
I'm new in this place and new in scenery design.
Working with the Greek Airports lately and need some advices.
I've allredy finished some steps.
1.Design the airport with AFX

2. With SBuilderX 3.13
Added Flatten_MaskClassMap_ExcludeAutogen over the airport boundaries
Added EcludeAutogen around the airport
Added Slopy Poly in the beach area
Added LC_Grass_Corps around the airport
Added Photo Map from backround (Google Earth)
Compiled and added in the AddonScenery/scenery folder

Here is the result


As you can see the backround of the airport is the MaskClasMap poly and not the Photo Map from the Google Earth,the terrain around the airport is the FSX default and not the LC_Grass_Corps poly, and some default objects inside the airport boundaries,as the Tower, are still vissible.
Here are my questions:
1.How can i remove the default objects?
2.What am i doing wrong with the backround map?
3.How can i add different objects than the SBuilderX library?(f.e. other shelters)
4.How can i add some trees around the airport?
5.Why the LC_Grass_Corps doesn't appears in the FSX?
All I want you to tell me is the programm i have to use to solve my problems, and i'll fint how.
About the 2nd Q I've allready read the ''Make_photo-real_ground_textures_in_FS_X'' tutorial but I couldn't make any sense...
Thanks
George

