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I have two float planes (I created from the flyable ones) and after landing and taxiing to the dock one will make the turn (180 degree) correctly to line up at the parking spot (using the 'plumbing method' or drive through parking method) but the other one will NOT turn as tightly and ends up running over the top of the dock.
I checked the contact points in aircraft.cfg and NEITHER aircraft had a contact point class 5 (rudder). I understand that this contact point stores the maximum rudder angle (at position/argument 8 on the line) . Anyway I created a contact point class 5 with maximum rudder angle of 50 and it made NO difference.
Is there something else I can change so that the aircraft turns more tightly.
Thanks
I checked the contact points in aircraft.cfg and NEITHER aircraft had a contact point class 5 (rudder). I understand that this contact point stores the maximum rudder angle (at position/argument 8 on the line) . Anyway I created a contact point class 5 with maximum rudder angle of 50 and it made NO difference.
Is there something else I can change so that the aircraft turns more tightly.
Thanks
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