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P3D v4 ai drops like a rock

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us-washington
Landing AI comes in nicely but then a few feet off the rwy it drops like dead stick landing with no speed.. the AI then bounces a bit then takes of - T&G ) or taxis to parking properly. Installed ILS - no change.installed ILS both ends- no change. Altered traffic file to ILS instead of VFR no change. How do I get the AI to touch down normally?
 
Landing AI comes in nicely but then a few feet off the rwy it drops like dead stick landing with no speed.. the AI then bounces a bit then takes of - T&G ) or taxis to parking properly. Installed ILS - no change.installed ILS both ends- no change. Altered traffic file to ILS instead of VFR no change. How do I get the AI to touch down normally?
All airports or just one airport? If just one - which airport? Is it a default airport or one you or someone else has modified/created.

More information required please.
 
Just this one. an old key west airport. nas key west. Had on ils so I added. no change. All
 
Is the runway altitude different than the airport reference altitude?
 
I don't think so. ai comes in... looks like a proper landing.... then right about the rwy start circle it drops... bounces a bit and continues down rwy to park.
 
ADE normally sets runway altitudes to the airport reference altitude. This is not going to apply in the case of sloped runways, If you have the ADE project file for this airport then please attach it to a post in this thread. Also post the bgl file which I assume you worked from?
 
Make sure that the elevation of the airport in the airports.txt file of the traffic file set is the same as the elevation of your airport.
 
AI do this. Ported this over from FSX. Does the same thing in FSX as well.
Just run a test in my FSXA for aircraft landing at KNQX. The default FSX KNQX has no parking spots other than a fuel box. My setup includes an addon file from Traffic X which adds the parking spots (very poorly - a load of them are within the scenery objects loaded by the default file). No ILS.
Both VFR and IFR AI aircraft land perfectly normally as you would expect. Landings are typical of what I expect FSX to produce - not perfect but can live with them.
Airport altitudes reported by ADE are 1.828m (FSX default) and 1.830 (Traffic X) - near enough 6 feet.
 
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Some aircraft just drop like that, especially some GA aircraft.
 
ADE normally sets runway altitudes to the airport reference altitude. This is not going to apply in the case of sloped runways, If you have the ADE project file for this airport then please attach it to a post in this thread. Also post the bgl file which I assume you worked from?
Any ideas yet? I sent the requested files.
 
Thank you so much. Let me know if you find something. I don't see AI doing this at any of my other sceneries. When I made this, maybe I just held my tongue wrong? hahahahaha
 
Strange Bob the exact same KNQX ( the one you converted) and the Fernando's AI Phantom converted to P3D v4 does perfect TnGs on my system. Have you sorted it yet?
As I downloaded and converted the original airport that you downloaded and converted for your friend I would suggest it is a fault in one of your files.
 
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Mickey-m Thanx.. No not yet. try mine for comparison. down load above. It's got to be something very simple! sheesh! ;)
 
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