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P3D v4 AIBTC

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133
Country
ca-quebec
Hi;

i create my scenery in FSXA with ADE and use AIBTC to do boat traffic, so far everything is OK in FSX.

i take the scenery file (.bgl) that i created for FSX, and put it in P3Dv4 and all the objetcs show up where i put them, same Lat/Lon in both Sim.

but when i put the traffic (.bgl) that i created for FSX, the boats does not follow the same route, i have to redo all the route with different Lat/Lon !

Can someone tell me why the difference in Lat/Lon in FSX and P3Dv4 ? and why the static objects are OK but not the traffic ?
 
I use AIBTC for both FSX:SE and P3Dv4 and do not have a positional displacement.
 
Hi; RK

What do you use to create your routes ?

I use .csv file not the .kml file !

with the .csv file , i enter the exact lat (ex: 56.522587672) and Lon (ex: -5.933660547) for each waypoint.

As a test file, i give you a example (Traffic Test.bgl) to try in FSX and P3Dv4 (install it in FSX and P3Dv4 /scenery/Global/scenery/

Take a amphibius plane and place yourself in the water at the coordonnate
N56' 42.05 / W5' 17.23
Heading 40
Time 12:03/12:04

You should be near the Power Boat, and it should start to move around 12:05 if you follow it (using Slew mode) in FSX it is OK and does the route i planed .... But in P3Dv4 when it start to move it run in the ground !
I have to give it different coordonnate to do the same route!
 

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