F747fly
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Hi F747fly!
What you have to do is to re-position the object back to a position that it is parallel to ether the X, or Y axis. Once you get the object parallel to one of the axis; you then set the objects rotation to a default rotation. Then move the object back to it's original position.
I hope that makes sense to you. If not let me know.
Kris![]()
Thanks Kris! I mean I cannot thank you enough for the effort you put in to helping people like me! I also want to thank Daan for helping with Blender aswell, without you two I probably wouldn't be able to make this aircraft even this far...



