Hi All,
I have almost finished creating the animations for my Shorts 360 model. I am now onto the gear doors and spoilers, rudders etc....
With the rudders and spoilers and aelerions when you rename and ''affect pivot point'' ''align to world'' in FS the animations work yes, yaw, bank etc and the animations work accordingly but not correct, the rudder for instance moves on one point where as i want the whol of the edge to connect to the tail, pelase see image:
This is also the case for hte gear doors, the conenct to the fuse bay.
I am using GMAX
Any help would be most appreciated.
I have almost finished creating the animations for my Shorts 360 model. I am now onto the gear doors and spoilers, rudders etc....
With the rudders and spoilers and aelerions when you rename and ''affect pivot point'' ''align to world'' in FS the animations work yes, yaw, bank etc and the animations work accordingly but not correct, the rudder for instance moves on one point where as i want the whol of the edge to connect to the tail, pelase see image:
This is also the case for hte gear doors, the conenct to the fuse bay.
I am using GMAX
Any help would be most appreciated.
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