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Hi,
I've noticed that addon airports .BGL files that are particularly created for MSFS 2024, such as the latest INIBUILDS EGCC, do not comply to the file format for MSFS2020, as described here: BGL_File_Format
When parsing the .BGL I can detect that there is an Airport in the file but not any deeper, the code 0x0056 is not used. Hence I cannot find the stands with their lat/lon positions which is needed by my freeware PSXT utility.
Is there any knowledge about the coding differences, or can somebody point me to documentation?
Any help will be much appreciated,
Nico Kaan
I've noticed that addon airports .BGL files that are particularly created for MSFS 2024, such as the latest INIBUILDS EGCC, do not comply to the file format for MSFS2020, as described here: BGL_File_Format
When parsing the .BGL I can detect that there is an Airport in the file but not any deeper, the code 0x0056 is not used. Hence I cannot find the stands with their lat/lon positions which is needed by my freeware PSXT utility.
Is there any knowledge about the coding differences, or can somebody point me to documentation?
Any help will be much appreciated,
Nico Kaan


