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MSFS20 Airport Building

Messages
27
Country
germany
Hello,
I have a problem with a airport build, when i export it to the community folder and cutting out other files like airports and planes and my project for the airportbuildings and let the airport EDVU alone in the comunity folder.
When i start the game i see my custom build airport with new spawn points and the vegetation and and and.. but the buildings and the other scenery objects are missing, what i placed from a other project from the comunity folder.
How can i fix this, that i can upload it to flightsim?
 
It's not pretty clear what You are trying to achieve, pls describe exactly what you are doing and the result you are expecting.
guidoh#4520 via discord (auf deutsch).
 
Hi
I build my airport and use the 3d animated persons from flightsim . to and add them to the airport. Then i exported the airport into the community foler. But when i delete the 3d animated persons from the community folder, they are missing on on my airport too. When im sharing my airport there were no animated persons because they are not saved in my airport build.
 
If you use something from an addon of flightsim dot to page as an object, you must have downloaded the addon itself. Unfortunately everbody else has to do that. So you need to advice people about downloading the addon from which you have used the 3d people objects in addition to you addon. So you need to poste this dependancy from other addons (library).
 
You can choose the required mod as a field in your mod data on flighsim dot to. I removed all my mods from flightsim so cannot tell you where it's currently based but it's there.
Also schau mal wo das genau steht, aber die abhängigen Pakete kann man bei seinem eigenen Mod auch hinterlegen.
 
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