- Messages
- 75
- Country

Is it possible to alias default SimObjects' model? I want to use a default vehicle (a van), but I want to name it differently and give it custom textures. Sort of like creating a livery.
So, I'd like to create a new SimObject in my project, but alias it's 3D model (gltf) to a default model, and define different name and textures through new sim.cfg
Sorry if this seems obvious, but I haven't come across any examples of how to do this.
So, I'd like to create a new SimObject in my project, but alias it's 3D model (gltf) to a default model, and define different name and textures through new sim.cfg
Sorry if this seems obvious, but I haven't come across any examples of how to do this.