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Got another one for you guys to crack. 
I have an animation, that has LODs in MDL format. For multiple technical reasons, I made it into a simobject and it appears correctly, with LODs correctly.
Problem: Whenever I move more than 100 ft away from the animation, the animation stops. The object is still there, but the animated seems like it pauses.
I've tried adding extra objects to make the bounding box bigger, then the animation works but the LODs stop working.
I'm bout to throw this pc out the window, fsx is so frustrating. Any ways I can get this anim to show at larger distance with both LODs and anim working?

I have an animation, that has LODs in MDL format. For multiple technical reasons, I made it into a simobject and it appears correctly, with LODs correctly.
Problem: Whenever I move more than 100 ft away from the animation, the animation stops. The object is still there, but the animated seems like it pauses.
I've tried adding extra objects to make the bounding box bigger, then the animation works but the LODs stop working.
I'm bout to throw this pc out the window, fsx is so frustrating. Any ways I can get this anim to show at larger distance with both LODs and anim working?


