Hi gang, I ran a test yesterday. Constained an animation by a trajectory. In gmax the object followed its path properly. I added the animation per animation manager in a standard fashion. Then exported as though it was a standard animation.
No movement.
Repeated all, without the constraint to trajectory and the animation displayed as expected.
So, I conclude that the export of gmax animations constrained to trajectory is not supported by fsx.
Can anyone either confirm this finding, or point out the extra step I failed to take?
No movement.
Repeated all, without the constraint to trajectory and the animation displayed as expected.
So, I conclude that the export of gmax animations constrained to trajectory is not supported by fsx.
Can anyone either confirm this finding, or point out the extra step I failed to take?
