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I've been playing with an animation today but for some reason I can't get it to progress beyond the first KF (after the start obviously) no matter what I do.
The animation is using a L:var and I've tried using a bool value and an enum value with no luck.
The animation is triggered by a left mouse click and it then proceeds to the first KF position and stops, clicking on the part again just steps it back to the start position.
The animation has both straight line and rotational components at various points during the complete animation but even testing with a simple straight line animation stops at the first KF.
Any ideas on what might be stopping the animation?
The animation is using a L:var and I've tried using a bool value and an enum value with no luck.
The animation is triggered by a left mouse click and it then proceeds to the first KF position and stops, clicking on the part again just steps it back to the start position.
The animation has both straight line and rotational components at various points during the complete animation but even testing with a simple straight line animation stops at the first KF.
Any ideas on what might be stopping the animation?

