Hi I noticed some sceneries such as Aerosoft Lissabon 2008
Have files that define altitude for areas of terrain.
Trought LWM points with altitude given to them.
The thing is at least the way Sbuilder loads (apeends) this files
there is no poligon just points with altitude.
Anyone can tell me more about this?
Normaly mesh altitude can't be imported back to Sbuilder, so
what new way to "make" a mesh is this? advantages disadvantages?
Tools to create ?
Have files that define altitude for areas of terrain.
Trought LWM points with altitude given to them.
The thing is at least the way Sbuilder loads (apeends) this files
there is no poligon just points with altitude.
Anyone can tell me more about this?
Normaly mesh altitude can't be imported back to Sbuilder, so
what new way to "make" a mesh is this? advantages disadvantages?
Tools to create ?

