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So here is what I have come so for with my custom "cloud effect" if you will. Starting with base contrails if I remember correctly (hard to keep track after many trials) this is the desired form so far and I have added this as smoke system in my favorite aircraft to simulate the passing through of the cloud volume and dynamic affect of the clouds on the wings. Now the question is can FSX activate the [smokesystem] whenever the aircraft is "close enough" to the cloud particle, or say just as the visibility is reduced to zero as the default effect of the clouds in fsx (maybe it's not an effect, that its just moving through the texture?)
anyway here is the effect
anyway here is the effect
