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Attached FX for FS9 conversion?

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unitedkingdom
Hi Arno,

I m currently trying to do some FSX-->FS9 model conversion which seems to be going just fine apart from those models with an attached effect on them.

After exporting as FS9.mdl I see the effects are lost. Of course, there is the option to re-create one in MCX but is there another, more automated, way?

Thanks
Emilios

PS Actually not only this, but any model having an effect attached, gets distorted after the FS9 conversion....
 
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Hi,

It should just be working. Do you have one of your models so I can test?
 
What mayor problems could encounter converting fsx to fs9 ? besides that of the attached effect and oneself converting every mdl to fs9.:o could be problems with the terrain ?
 
Hi,

For scenery objects I don't expect that much problems. Of course FS2004 does not have all material settings that FSX does, but the objects should work fine.
 
could I use the same landclass files, and stuff like that :cool: thinking that Fsx and Fs9 going to coexist for a long time it's a thing to take into account
 
We are drifting a bit off topic here, but the terrain scenery seems to be quite different between the two versions. So I don't think that will work well.
 
Hi,

Here's what I did:

  1. Import FSX MDL
  2. Export as FS2004 MDL with a different name
  3. Import that FS2004 MDL again

In ModelConverterX I then see the model with the attachpoints. Since I don't have the effects or textures I did not test if it still works in FS2004.

So at this moment I don't see what can be going wrong.
 

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Thanks Arno, this is good news. Could you please re-attach the FS9 version of the model to see if all is working OK.

I can only conclude that smth is wrong in my setup, could the MCX exporter options setup be a problem or the FS2004SDK? Anyway, will investigate and post here.

Thanks
 
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Hi,

Here's what I did:

  1. Import FSX MDL
  2. Export as FS2004 MDL with a different name
  3. Import that FS2004 MDL again

In ModelConverterX I then see the model with the attachpoints. Since I don't have the effects or textures I did not test if it still works in FS2004.

So at this moment I don't see what can be going wrong.

Well it must have been MCX v1.3 that was the problem with my case. with v1.2 the attach points are retained in the conversion but........the attach points are actually 'empty', as in no effect is described (see attached)
 

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after a few more efforts, it does seem that MCX v1.3 does not correctly read the FS9 exported attached .fx

straight from the FS2004SDK gMAX, imported into MCX v1.2 is all read just fine. But from MCX v1.3, I cannot even see the attach points....:confused:

useful to mention here, that the model is working just fine, it's just that MCX v1.3 cannot see the attachpoints of the FS9.MDL
 
Hi,

This is the FS2004 MDL I made. Also with the development release. Can you check if that one works for you?
 

Attachments

thanks Arno,

I still cannot see the attachpoints in v1.3, I only can see them when loaded in v1.2...strange

the model itself is fine however. I still cant see why I was not able to do this conversion through MCX:confused:
 
Hi,

That's weird. When I load this model in my version 1.3 (which is the latest) they do show correctly.

Did you change many of the options? Just trying to figure out what might causes these issues. Maybe some setting has a bug.
 
I did play a bit with the settings, I ll try to use the defaults and let you know if I find a bug somewhere.

Thanks
 
Thanks, I would like to find out what goes wrong. Then I might be able to make the tool more robust.
 
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