Hopefully someone can help me.
I want to delete a photo-texture pier at Catalina Island so I can add a 3D pier. See photo 1. I have used a tutorial by Luis Féliz-Tirado to change the coastline by using SBX and a virtually exact copy of his INF file.
The resulting BGL works exactly as I expected: Photo-texture pier gone, water effects there (using a water mask), and edge blended (using blend mask).
The problem is the autogen objects are gone from the area about a mile beyond the section I work on. See photo 2.
Photo 3 shows the SBX area I did and it just covers a bit of the land.
And this is the INF file:
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "CatallinaPier1.bmp"
Variation = All
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "CatallinaPier1_Blend.bmp"
SamplingMethod = Gaussian
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Source3]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "CatallinaPier1_Water.bmp"
SamplingMethod = Gaussian
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Destination]
DestDir = "."
DestBaseFileName = "CatalinaPierTextureRemoval"
DestFileType = BGL
LOD = Auto
CompressionQuality = 85
I have tried everything I can think of to correct this. Any tips as to what I did wrong would be greatly appreciated!
TIA
:<Ron>
I want to delete a photo-texture pier at Catalina Island so I can add a 3D pier. See photo 1. I have used a tutorial by Luis Féliz-Tirado to change the coastline by using SBX and a virtually exact copy of his INF file.
The resulting BGL works exactly as I expected: Photo-texture pier gone, water effects there (using a water mask), and edge blended (using blend mask).
The problem is the autogen objects are gone from the area about a mile beyond the section I work on. See photo 2.
Photo 3 shows the SBX area I did and it just covers a bit of the land.
And this is the INF file:
[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "CatallinaPier1.bmp"
Variation = All
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Source2]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "CatallinaPier1_Blend.bmp"
SamplingMethod = Gaussian
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Source3]
Type = BMP
Layer = None
SourceDir = "."
SourceFile = "CatallinaPier1_Water.bmp"
SamplingMethod = Gaussian
ulyMap = 33.344628
ulxMap = -118.325661777778
xDim = 1.67549137585038E-06
yDim = 1.40108858858789E-06
[Destination]
DestDir = "."
DestBaseFileName = "CatalinaPierTextureRemoval"
DestFileType = BGL
LOD = Auto
CompressionQuality = 85
I have tried everything I can think of to correct this. Any tips as to what I did wrong would be greatly appreciated!
TIA
:<Ron>


